Showing posts with label storytelling; novels; AD&D; dwarves; Gary Gygax; role-playing; plot. Show all posts
Showing posts with label storytelling; novels; AD&D; dwarves; Gary Gygax; role-playing; plot. Show all posts

Sunday, June 18, 2017

Disappearing Dwarves




In his 1987 book, Role-Playing Mastery, Gary Gygax (famed founder of Dungeons and Dragons) discusses what makes a good role-playing adventure—which, surprisingly, is the same thing that makes a good novel or story. Foremost for Gygax is a plot that contains a central mystery that gives a group of characters (each with his or her own motivations) something to solve, search, and discover. Every story in virtually every genre can be boiled down to a few basic plots, since the point of a story is to delight and amaze the reader, and to frustrate and challenge the characters. To illustrate this, Gygax took a single plot, called “The Disappearing Dwarf” and adapted it to numerous genre-specific scenarios, as seen below: